Metaverse Working Group
Agenda & Meeting Minutes
Date: February 2, 2016
Time: 3:00 PM EST / 12:00 PST
Location: Bluejeans online conference platform
Agenda
- Introductions & VR hardware poll
- Co-chair needed
- Review working group charge
- Possible immersive meeting platforms
- Internet2 Global Summit in May
- Open Discussion
Meeting Minutes
In Attendance:
- Introductions & VR hardware poll
- Co-chair needed
- Review working group charge
- Possible immersive meeting platforms
- Internet2 Global Summit in May
- Open Discussion
Dan: I'm interested in visualization, but I like the idea of getting together and doing something short term, I'd be willing to get something on my end, we have Leap Motion, I'm all for trying things out. Grand vision is out there in the future, small steps would be good.
Amela: We can also reach out to our respective communities, LinkedIn, etc.
Chris: Great idea, if you haven't tried the technologies, maybe reach out to your colleagues and see if you can try it. I wanted to talk about some possible platforms. Amela mentioned Unity. Works well for VR and for web. We haven't done much with integrated voice, you?
Amela: We bypassed it, custom application
Chris: We have a couple other platforms we are investigating. AltspaceVR, has drivers for a variety of platform. Also looking at VRChat, High Fidelity (open source), OpenSimulator (Second Life type).
Amela: We use Blender, there is also BlenderVR. Supports CAVE and HMDs. There is university effort around VR Juggler Corrina Cruz-Neira
Chris: Can we look at these 7 platforms and report back next week?
Amela: I can look at BlenderVR. Divide and conquer.
Chris: We will try AltSpaceVR. I would suggest we take OpenSim off the table.
Ben: Add JanusVR - I will take that one
Dan: Will take VRChat
Amela: Used to be open worlds alliance, not clear if still active.
Chris: I haven't talked to Nicole in several years but I think it is defunct. So we will explore as many of these as we can and report back next month, would really like to get together and meet in VR. Next I did want to mention that Internet2 Global Summit in May - we have a proposal accepted. Anyone else coming?
Dan: I will be there.
Chris: We will have space there to have onsite Metaverse Working Group.
William: What is session?
Chris: Real Applications of Virtual Reality in Higher Education
Ben: We are looking for presentation content - please send any to us
Chris: There are a lot of interesting applications. Cardboard examples
Amela: Cardboard is interesting but limiting since you have to hold it up to your eyes.
Chris: We have a GearVR - it's comparatively good quality
Amela: Two difficulties with anything phone based. Battery life, 45 minutes and you're done. Processing limitation - not smooth is scene is large. In learning/training, which does not happen quickly, so can't use phone devices
Chris: In addition my phone overheats quickly. But I think it's compelling to give people an idea of the potential, much more cheaply than Rift/etc. I did want to mention OSVR, open source VR, another option for experimentation. We just got 10 of them in, haven't had a chance to try them yet
Ben will set up forum site
Amela: I will post information about conferences. IEEE VR conference is in South Carolina in March.
Return to the Metaverse Working Group home page.